Aquascape
PROJECT
—Simulation and environment study, built in Houdini and composited in Nuke.
Foundation
Mediation
TECHNIQUES
Caustics and God Rays - Z-Depth - Particulate Instancing
CREATIVE PROCESS
Studying real-world underwater macro-photography, submarine footage, and physics references to understand how light scatters and how objects drift. Establishing the baseline deep-blue environment and setting up the primary directional lights. Bringing rendered passes into a 2D workflow to add lens distortion, chromatic aberration, colour grading, and film grain.
SOFTWARE
Houdini - Nuke